Here are a few more work-in-progress shots from my new Thief mission. It’s still a long way from completion, but progress has been good.
It will be a dark tale of murderous secrets hidden behind the wealthy facades of the affluent Highmarket district of the City.
It’s almost certainly the most ambitious level I’ve made so far – a huge city area with most buildings having some form of interior, and many multiple routes across rooftops and through upstairs windows.
Click to embiggen…
And as a bonus, here is a video of a guard you can trick into opening a locked door by ringing the bell: